PowerVR Series1

Up SGLDirect Reference SGL Reference DirectDraw Programming Direct3D Programming SGL Programming Performance Notes Debug and Timing Utilities PCI Card Installation FAQ |  | ### PowerSGL / PowerSGL Direct Programming Guide
| The latest issue of the SGL Programming Guide (Issue 2.0 - 11/Aug/97) includes covers a number of topics including: Bilinear mode operation Texturing and translucency Fast hardware clipping Z range and edge accuracy N-sided polygons Overlapping hardware and software processing Optimizing your game for PowerVR [73 K]

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