PowerVR Series1

Up Shell Micro Texturing Dynamic Lighting Additive Blending Chroma Key PowerVR Detection Ascii Text in 3D Table Fog AppHints |  | SGL Direct / Direct3D Shell Environment
| ## SGL Direct and Direct3D Shell The PowerVR Shell provides a safe and flexible environment for your 3D application to run in. It consists of a single `.c` and a single `.h` file. The PowerVR Shell allows the user to change various settings including FullScreen/Window mode operation, buffering mode and screen resolution at run-time. There are two versions of the PowerVR Shell, a D3D version (which should also work on hardware other than PowerVR) and an SGL Direct version:
SGL Direct Shell | 32 KB
Direct3D Shell | 45 KB
| ## SGL Direct Shell Example Applications The following example programs use the SGL Direct Shell environment. All of these are provided with source code.
Single Triangle Demo | 66 KB
Logo Demo | 542 KB
Bilinear UV Correction Example | 1653 KB
| ## Direct3D Shell Example Applications The following example programs use the Direct3D Shell environment. All of these are provided with source code.
Single Triangle Demo | 85 KB
Simple demo using Execute Buffers | 96 KB
Spinning Nefertiti Demo | 311 KB
Bilinear UV Correction Example | 1664 KB

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